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Anastasia

A digital human that been developed in-house with blender

Project Info

Anastasia has been developed with blender as digital human, since we were aiming to make a realistic character based of our imagination, we were focusing on her visual design and realism, because blender can give a real-time result with Eevee, it helps us achieve such realism very quickly and because\ such character will be deployed to unreal engine for the game we are developing blender was our main production pipeline to create realistic character.